Gobbetti, E., and Scateni, R., 1999, "Virtual Reality: Past Present and Future," Sardinia, Italy: Center for Advance Studies, Research and Development.

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Virtual Reality Model to Aid Case Learning - Whitman, Madhavan, Malzahn..   (Correct)

....features and also allows control over the animation of the simulation displayed. This control aids in providing realism to the model. It is important not only that the model represents a real world manufacturing environment, but that it also feels real. As quoted by Gobbetti and Scateni [24] in 1965, Sutherland stated that the real challenge of VR is that, the screen is a window through which one sees a virtual world. The challenge is to make that world look real, act real, sound real, feel real. We are approaching this in phases by making the factory seem as close to real as ....

Gobbetti, E., and Scateni, R., 1999, "Virtual Reality: Past Present and Future," Sardinia, Italy: Center for Advance Studies, Research and Development.

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