(Enter summary)
Abstract: This report provides a short survey of the field of virtual reality, highlighting
application domains, technological requirements, and currently available
solutions. The report is organized as follows: section 1 presents the
background and motivation of virtual environment research and identifies
typical application domains, section 2 discusses the characteristics a virtual
reality system must have in order to exploit the perceptual and spatial skills
of users, section 3 surveys current... (Update)
Context of citations to this paper: More
...only that the model represents a real world manufacturing environment, but that it also feels real. As quoted by Gobbetti and Scateni [24] in 1965, Sutherland stated that the real challenge of VR is that, the screen is a window through which one sees a virtual world. The...
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BibTeX entry: (Update)
Gobbetti, E., and Scateni, R., 1999, "Virtual Reality: Past Present and Future," Sardinia, Italy: Center for Advance Studies, Research and Development. http://citeseer.comp.nus.edu.sg/123011.html More
@misc{ gobbetti99virtual,
author = "E. Gobbetti and R. Scateni",
title = "Virtual Reality: Past Present and Future",
text = "Gobbetti, E., and Scateni, R., 1999, Virtual Reality: Past Present and
Future, Sardinia, Italy: Center for Advance Studies, Research and Development.",
year = "1999",
url = "citeseer.comp.nus.edu.sg/123011.html" }
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